CYB Rules – Pinto Division
Scope:
These rules apply to the Pinto
division of Chandler Youth Baseball (CYB) – ages 7 & 8. Rules for the
other divisions are published separately.
Rule
Book:
The official rules are found in the Official Baseball Rules book (published by
Sporting News) – unless overridden by these CYB rules.
Game
Location: All games
will be played at the park and field shown on the schedule unless modified by a
league official.
Warm-up:
If time permits, each team should
have the equal opportunity to warm up on the field before the game. The coaches
are responsible for keeping track of the time.
Game
Start:
The starting time for each game is as shown on the schedule or as designated by
a league official. If the game is delayed (e.g. due to a previous game
running late, umpire arriving late, light or pitching machine failure), the
umpire shall designate the start time.
6-run
rule:
A half-inning shall be declared over when:
1) The defensive team has recorded three outs;
2) The batting team was ahead at the start of the half-inning and has scored
six runs in that inning; or
3) The batting team was not ahead at the start of the half-inning and is now
six runs ahead of the other team.
Exception: If an over-the-cones home run is hit, all the runs shall
count.
Game
Finish: A game is over when either six innings have been
played or when the inning has ended which was in progress when one hour and
fifteen minutes (1:15) has elapsed.
Exceptions:
1) A game must last at least three innings;
2) A game may be extended into an extra inning if the score is tied and the
time has not been exceeded;
A suspended game (e.g. due to light failure, curfew, bad weather) will be
completed unless one team concedes defeat (see below).
Suspended
Games: Suspended games are
resumed at the time and location designated by a league official, and at
whatever inning, batter and pitch count are determined by the umpire in
consultation with the official scorer. The umpire is also responsible for
determining the time remaining in the game. Players who were in the
original lineup but not at the completion are skipped over with no penalty;
players who were not in the original lineup and are at the completion are added
to the bottom of the lineup.
Home
Team:
The home team is the second team listed on the schedule. The home team
will use the third base dugout and will provide an official scorekeeper and a
game ball.
Coaches:
At least one coach per team at each game must wear a matching team shirt.
No more than four coaches per team are allowed. Only players, coaches and
bat boys are allowed in the dugout or on the playing field. Coaches may
sit directly outside the dugout. The defensive team may place one coach
in the outfield.
Scorekeeper: The scorekeeper
will keep score during the game using the official CYB scorebook. The
scorekeeper must sit outside the dugout - behind home plate or in the bleachers
near home plate - to allow the umpire and opposing team to monitor the
scorekeeping. The scorekeeper may not be one of the coaches for that
game. The following information should be recorded: team names,
each player’s name and number, which base each player gets to, which player
makes which out each inning, the number of runs scored by each team each inning
and which players sit out each inning. Substitutions should be reported
to the scorekeeper.
Line-up:
Coaches must provide an official line-up to the scorekeeper prior to the
scheduled game time.
Each team must have at least eight players in proper uniform at game time and
throughout the game.
All players present (and only players who are present) shall be in the line-up.
Any player who arrives late will be added to the bottom of the batting order
and the opposing team and scorekeeper are notified.
If a player gets injured or must leave the game prior to completion, the
opposing team and scorekeeper are notified and he/she is removed from the
lineup with no penalty.
No player may sit out a 2nd inning on defense until all players present
have sat one inning.
Any exceptions to these rules (e.g. players not playing due to illness or
disciplinary actions) must be agreed to by the opposing coach.
Batting:
Batters are allowed five pitches from the pitching machine to hit a fair
ball. At the sole option of the umpire, a pitch may be replayed if it is
not in the strike zone. Bunting (or swinging easy) is not allowed and will be
called a foul ball. Any hit ball must travel beyond a 10-foot radius
circle inscribed around home plate or it will be called a foul ball. A
batter who throws, rolls or carries his/her bat entirely outside of this circle
will be called out (applies even if the ball is hit foul).
Ground
rules:
If a batted ball hits the pitching machine or power cord (in fair territory)
and goes into foul territory, the ball is dead, the batter is awarded first
base and all runners advance one base. If a batted ball hits the pitching
machine or power cord and remains in fair territory, it is in play. If a
ball is hit beyond the cones on a fly (which designate the back edge of the
outfield), the batter shall be awarded a home run. If a ball travels
beyond the cones after hitting the ground, the batter shall be awarded a
ground-rule double.
Fielding:
When the ball is held up by an infielder in the infield, the umpire shall call
“time”. Any runner who is more than halfway to the next base shall be
awarded that base; any runner who is not halfway shall be returned to the
previous base. The infield fly rule is not in effect.
Defensive
play: A
fourth outfielder is allowed, but all outfielders must play in the outfield
(umpire’s discretion). Players must be rotated to a new position at least
every two innings. The emphasis should be on providing all players with
an experience in both infield and outfield positions.
Pitcher:
The pitcher shall take a position to either the left or right side of the
pitching machine, NOT in front of it.
Uniforms:
Each player must wear a matching team shirt, and a cap (when in the
field). Players may not wear jewelry during a game.
Equipment:
All players batting, on-deck, on base or in the coaching boxes are required to
wear a helmet. Bats may not be more than 2¾ in
diameter. Metal cleats are not allowed.
Baserunning: Base runners must
remain in contact with the base until the ball is hit. The first
violation by a team should result in a warning to the coach; on subsequent
violations the runner should be called out.
Pinch Runners: If a team’s catcher is on base with two
outs, the last batter to make an out may pinch run to speed up the game.
If a player is injured or sick, a pinch runner may be used. No other
pinch runners are allowed.
Sliding:
Players are not required to slide. However, a base runner who
intentionally causes a collision during a play at any base and does not slide
shall be called out. Sliding head first is allowed.
Appeals:
Appeal plays may be made by requesting the ball from the umpire prior to the
next pitch.
Protests:
Games may not be protested. The umpires interpretation of the rules is
final. However, if a coach feels that a rule has been incorrectly
interpreted, he/she should notify the division coordinator so that steps can be
taken to avoid future problems.
Last
Revised:
2/17/2005